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MAJOR- Intercept works when moving to the province.- No merging of wars.- Changed retreat to have maximum days.- userdir.txt can now be used to set user directory (ie settings and save games)- Added minimize button to single unit panel.- low morale units cannot move into hostile provinces- Added disable sound and music separate and just not disable master.- Added weather effect on island fortress.- Flanks that flee during first hours of combat take more casualtiesMINOR- fixed Gameplay Small armies running around the battlefield that is quite hard to get rid of- fixed Naval AI: tries to blockage as much as it can even with a too small fleet- fixed Transport shouldn't increase positioning as much- Naval ai more able to start blockades.- Blockade ai uses intercept- Fixed Spelling error in Military Access messages- Fixed Spelling errors in Tutorial Chapter 5, Page 7- Fixed [Map/Decision] Lauenburg, Berg & Kingdom of westphalia- Fixed Objectives review - adding and moving some objectives- Added validation data to ledger interface military tab to prevent CTD due to invalid army.- Changed some strange garrison related checks in combat system.- More guarantees from the ai.- Fixed Morocco does not have a capital- Fixed 2107: Guriev to Orenburg- Fixed Event Mustafa IV for OE- Fixed Map: Knin 945 complain- Fixed Missing Berg Ruler- Fixed Tooltip gives monthly replacement rate, but says daily.- Fixed Can't create westphalia if satellites?- Fixed No HEADER in WE HAVE DISBANDED COALITION message- Fixed march to sound of guns to not teleport over blocked straits.- Fixed garrison correct retreat if attacked outside fort.- Ai redistribution of leaders.- Bombard phase more dependent of leader skill.- Fixed Unit Mislabeled in the French OOB- Fixed Map: cores changes- Fixed Unit Graphics are the wrong countries in the 2e Corps- Changed naval experience scale to match the 1 ship squadron size.- Added tooltip to single unit panel minimize/maximize.- Corrected retreat behavior when fighting at fort.- optimized owner area pathfind- large army ai- fixed leader frontage trait- automatic flank composition slightly better at getting commands.- starting relations between aus - tur better- peace ai more prone to accept good peace deals in long wars- peace ai more prone to demand peace deals in long wars- Fixed reserves getting targeted when they should be safe.- Fixed transfer subunit issue with "dead" brigades.- Fixed fault in checkhideinfortress.- Fixed AI peace offer occupied check and tweaked the spam frequency.- Remade faulty supply coeff + fixed tooltip.- Fixed culture map mode problems- Changed trigger tooltip to use X instead of * for false.- Changed so CallAllyActions localization ACTOR allways is the coalition leader.- Concede defeat victor prestige gain is now capped to the defeated prestige.- Hide in fort units will not automatic join combat in besieged province- Fixed repair at sea.- Fixed redundant "Battle of" in warscore tooltip.- Removed warscore tooltip battle entries with value less that 0.1- Fixed automatic return of expeditionary forces when not fighting wars together and not in coalition- Fixed AI regular army not to try to leave fortress under siege if no chance to win.- Fixed hiding in fortress not to trigger false when enemy is moving from province and thus attacking them.- Fixed dominant check to take the country with highest dominance score as successor. Second check is on country strength.- Fixed Danish generals: 4 new ones + 1 correction- Fixed Bavarian generals: 8 new ones- No ref count graphics optimization- Large army fixes- Long war peace deals.- Morale from out of supply not blocked.- Fixed Map: cores changes- Fixed Saxony generals: 5 new, 3 corrections, 2 moves- Island fortress interface fix- Army AI fixes- Added sveaborg as island fortress and degraded it to lvl 2.- Added extended island fortress tooltip.- CanBeAnnexed only calcs peace cost from citys and not all provinces.- Fixed rallypoint mapicons displayed not pruned by owner country.- Fixed naval rallypoint in militaryview to show up correctly when set on province with no valid landpath.- Tiny Soldiers(tm) fix.- Fixed reset of peaceoffer when using back button.- Fixed AI army missing invasion target.- Fixed Event 10070 not working- Attrition on zero strength brigades no longer removes the brigade.- Super small out of supply units can still get supplies.FOR MODDERS- Mod system from CK2- Fixed faulty mod file handling.- Fixed mod savegame paths.
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