Welcome on the American Civil War mod for HoI 2 DDA !
In mid-november 2009, I began to work on this mod. It is a real bet for me as it is the first mod I am working on.
The status of the developpement is the following (even if it is always hard to talk about those things) :
Map building : Around 70 % (Only north america will be in the final version)
USA 1860 map : 95 %
Events building : 5%
Graphisms building : 38%
Texts building : 5%
Units building : 8%
Tech modding : 15%
First Beta release : december 5, 2009
Download the beta v0.1
Second beta release : around January 15th 2010
What to expect in the second beta version : http://forum.paradoxplaza.com/forum/...&postcount=117
Final release : TBA
Features in this mod :
High historicity and realism, to place you in the same situation both sides had to live with. Can you remake history ?
Tons of events to show the tensions rising between the USA and the CSA.
High historicity content, without bias !!! Live all the political debate and constructions in the Union and in the CSA by lots of readings in the first release version. Later on, you will have the possibility to make your own political choices from the foundation of the Confederation to political tactics to influence states to have them on your side at the begining of the war !
What does "Without bias" mean ?
Well simply the fact that I don't want the mod to be pro one side or pro the other. It means that the Union will have events and setups with text pro-Union and anti-secession. And the Confederation will also have texts of events and setups pro-secession and pro-Dixie. If you don't want to see or read opinion of one of those sides, just don't play it !
However, no form of racism will take place in this mod. There were debates about slavery back then. All those debates in the mod will have an economical eye. But it will clearly be said that whites, afro-Americans or blacks in general and Indian-Americans are equal as humans. If you are in anyway against that, well 1) don't play this mod and 2) go somewhere else I do not care about what you think.
Feel the period with a real "Civil war time" ambiance in the game.
Alternate historical events in the release version. Could CSA have lost the war with an alliance with UK and France ? What abut a Mexican intervention/revenge against the CSA to profit from this war ? This will be possible in the second release of the mod (not second beta, second release. As much as lots of people wants it, the priority is to give you a running mod on civil war. Then alternate historical events will come up).
Why is this mod interesting ?
Well, there is no hundreds of games on the civil war. But one thing I am sure of is that I personnaly never find a grand strategic game to play it that I really liked. In the mean time, I never found a grand strategic game to play WWII that I really liked until I tried HoI 2 a few years ago. I just hope this mod can propose to you an historic and still open ended and fun gameplay bringing the HoI 2 gameplay with the great ACW background.
How is this mod original ?
As I don't want to release all the features I want to put in it for now, I will display time to time some features I (IMHO) think should at the end make this mod a great scenario for HoI 2 DD A.
Currently, one of the thing I clearly like in this game is the freedom states have. As you can see on the screenshot, every single of the "US territories" from this period exists independently. And so does US States that decided to join the Union in 1861 but could clearly have joined the CSA because of their salve state status : Kentucky and Missouri.
Why do I like that ? Well it brings some "balance" and is more accurate with history than simply having Missouri, Kentucky, and territories, in the Union or the CSA. The Union "miss" those states for months, like in the reality. In a more advanced version, those will have to choose through events which side they are on. And I think the fact they are not into the Union/CSA represent more accuratly the fact there were lots of political debates in those states about the war. So they were not clearly engaged on one side. And independent IC is more realistic is the early game. Like that, those states don't bring production (and troops) to one side or the other until they choose.
And on "independant" territories, well it makes war there more realistic, as war in not owned territories is always harder for both sides.
When do you plan to release this mod ?
TBA, and clearly not soon for the final version. There is still lots of work to do. However I hope I will be able to release a first beta version soon. That way, it will be easier for me to improve the mod, making it more balanced and accurate with reality.http://www.europa-universalis.com/forum/showthread.php?t=444263