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Mesajlar - Furkan 65

Sayfa: [1] 2 3 4 5 ... 173
1
Victoria II - Hikaye ve AAR / Ynt: Rise Of Prussia
« : Bugün, 21:43:25 »
Biraz daha uzatabilirsen daha iyi olacak  tbrk*

2
Victoria II - Hikaye ve AAR / Ynt: Rise Of Prussia
« : Bugün, 20:06:54 »
Takip edelim bakalım.
 :popcorn:
Başarılar...

3
HOI4 - Modlar / Ynt: Lord of the Rings
« : Bugün, 17:47:29 »
16 Tem @ 14:05 tarihli güncelleme eklendi.

4
HOI4 - Modlar / MOD Colonization
« : Bugün, 15:30:19 »
Colonization

(aç/kapa)

5
16 Tem @ 13:21 tarihli güncelleme eklendi.

6
Bekliyoruz  :popcorn:

7
Bölüm gelmeden ismini giren adam gibi adam @napolyon94   :)

8
HOI4 - Modlar / Ynt: End of a New Beginning
« : Dün, 19:14:00 »
Steam dışı indirme linki eklendi.(Güncel)

10
Olur  tbrk*

11
Europa Universalis IV / Ynt: EUIV - Kısa Sorular ve Cevaplar
« : 16 Temmuz 2018, 15:54:53 »
Dosyaları doğrulatabilirsin Steam'dan...

12
Europa Universalis IV / Ynt: EUIV - Kısa Sorular ve Cevaplar
« : 16 Temmuz 2018, 15:52:13 »
Eskiden TR yama kurup sildiysen belki dosyalarından bir kaçı kalmıştır.

13
Sadece normal oyunlarda bu yolla girebilirsin.

14
Imperator: Rome / Ynt: Imperator: Rome - Medya
« : 16 Temmuz 2018, 13:13:21 »
8.geliştirici günlüğünden;

15
Imperator: Rome / Ynt: Imperator: Rome - Sohbet
« : 16 Temmuz 2018, 13:02:12 »
Ben paylaştım @vakanüvis  :ceasaryes:

16
Imperator: Rome / Günlük I:R 8.geliştirici günlüğü
« : 16 Temmuz 2018, 13:01:30 »
Hello everyone and welcome to the 8th development diary for Imperator. Today we’ll talk about trade system in the game.

The trade in Imperator is about getting access to goods for your cities to make them better, and meanwhile earn money on trade happening. A Trade-Route is import of one trade-goods from another province, either foreign or your own, where it is in surplus, to one of your provinces.

You can always import any trade goods you have a surplus of from your other provinces, but from foreign nations you need to have negotiated trade access first, and if you fight a war against each other, the import will be cancelled.

A province can only export if that province provides a surplus, ie, if it in total produces more than 1 of that trade-goods. A city produces 1 trade-goods, and for each additional 30 population it produces an additional +1 trade goods. There is no limit to how how many exports a province has, other than the amount of surplus goods it has.

You can always import a trade-goods if you already have a surplus of it, and that gives you a smaller additional bonus.

Surplus in the capital province gives a special bonus on the country level and Surplus is clearly indicated in the UI.

Only the capital city in each province gets the benefit of the stacked goods. The other provinces gets counted as they have access to 1 of the trade-goods. Only the province stacking bonus can be applied multiple times, so you can import 20 grain if you so desire to keep up a huge population.

Please remember that creating a new import route costs you civic power!

As default you can import one trade goods to your capital province.

There are multiple ways to get more allowed import routes to your provinces. Larger nations get more import routes to their capitals, there are ideas that allow more import, and there are inventions that can either increase all provinces trade routes or the capitals. There is also economic policies for trade, where you can forgo your income from trade for having more trade routes, or the opposite.

Income from Trade uses something we call Commerce in this game. Each commerce level building in a city provides +20% commerce to that city, and citizens will also provide a level of commerce. Trade Income is based upon total amount of trade-routes in & out in province multiplied by commerce.

The List of tradegoods include the following..

Grain, Salt, Iron, Horses, Wine, Wood, Amber, Stone, Fish, Spices, Elephants, Base Metals, Precious Metals, Steppe Horses, Livestock, Earthenware, Dyes, Furs, Olives, Leather, Woad, Marble, Honey, Incense, Hemp, Vegetables, Gemstones, Camels, Glass, Silk, Dates, Cloth, Papyrus, Wild Game


Next week we’ll talk about Diplomacy, or more specifically about opinions,

17
Uzbek>>Bukhara>>Timurids>>Mughals

(aç/kapa)
Ben oyunu bırakıyorum.

18
Europa Universalis IV / Ynt: EUIV - Kısa Sorular ve Cevaplar
« : 16 Temmuz 2018, 01:07:44 »
Manchu kurmak için en iyi devlet nedir?

19
Konu Dışı / Ynt: Günce
« : 16 Temmuz 2018, 00:17:59 »
Burada da(Fenerbahçe) her yerde veriliyor galiba...

20
Europa Universalis IV / Ynt: Müslüman ülkelerde pu
« : 15 Temmuz 2018, 23:36:05 »
hileyle zevk alacakmısın
Benim en sevdiğim.

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